Tuesday 6 March 2012

Introduction to 3d primitives

Modelling a Mobile Phone enabled further learning using 3d Max primitives. 

 After creating the chamfer box and modelling the shell, it was relatively simple to create the matching base shell by using the mirror tool.



By converting it to an editable mesh, I was able to subtract the screen shape which was assemble with the button pad shapes from the top shell and the model was resembling a mobile phone.



Extruding the new button shapes, the phone now had the keypad. The screen was manipulated to fit the mold of the top shell.



The finished article with a tiny flaw on the surface. I shall redo this.

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